It was designed by Toru Osawa and Yoshio Sakamoto, directed by Satoru Okada, and produced by Gunpei Yokoi. The game was developed by Nintendo's Research and Development 1 division with assistance with an external company (later identified to be Tose), which helped with testing. The objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures. The player controls Pit through platform areas while fighting monsters and collecting items. The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Greek-inspired fantasy world Angel Land and its ruler, the goddess Palutena. It was released in Japan in December 1986, in Europe in February 1987, and in North America in July. Kid Icarus is a platform video game developed and published by Nintendo for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America.
0 Comments
Leave a Reply. |